
| Flashback |
| Merchandise |
| Terrahawks DVDs (Region 2) |
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| Terrahawks DVDs (Region 1 - USA) |
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UK Site / USA Site |
| Episodes |
| Series 1 (1983) |
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1. Expect The Unexpected (Part 1)
2. Expect The Unexpected (Part 2) 3. Thunder Roar 4. Close Call 5. From Here To Infinity 6. Space Samurai 7. The Sporilla 8. Happy Madeday 9. Gunfight At Oaky's Corral 10. The Ugliest Monster Of All 11. The Gun 12. Thunder Path 13. Mind Monster 14. To Catch A Tiger 15. The Midas Touch 16. Operation SAS 17. Ten Pop Pop 18. Unseen Menace 19. A Chirstmas Miracle 20. Midnight Blue 21. Play it Again, Sram 22. My Kingdom For A Zeaf 23. Zero's Finest Hour 24. The Ultimate Menace 25. Gold 26. Ma's Monsters |
| Series 2 (1984) |
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1. Two For The Price Of One
2. Child's Play 3. Jolly Rodger One 4. Runaway 5. First Strike 6. Terrabomb 7. Doppleganger 8. Timewarp 9. Space Cyclops 10. Operation Zero 11. Space Giant 12. Cry UFO 13. Cold Finger |

| History |
Terrahawks
was based on an idea that Gerry Anderson had in 1977, entitled
Thunderhawks. At that time, Gerry and his Japanese backers failed to get
it off the ground.This was also the first series from the newly formed company Anderson Burr Pictures. This company was created by Gerry Anderson and Christopher Burr, after they became friends during the failed Thunderhawks bid. Only three fully working Zeriods were made. To make it look like more, they changed the plate that showed the Zeriod number on it. |
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| Story |
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One thousand feet below the White House is the Battlehawk, the flagship of the Terrahawks. It carries in its hold the Battle Tank that is literally dropped into situations. On the back of the Battlehawk is the smaller Terrahawk which can be launched when needed. |
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During the show the Terrahawks use a series of codes, here is what they mean: |
ten-zero
= Negativeten-ten = affirmative ten-twenty = location ten-thirty = stand(ing) by ten-forty = battle stations ten-fifty = launch ten-ninety = mayday one-zero = top secret |
Also
at the end of each show, the Zeriods and Cubes play a game of noughts and
crosses (tic-tac-toe) and the winner was different each week. Please note
that the version shown in the USA didn't have this credit, which is a shame, as
they are missing out. |
| Dr 'Tiger' Ninestein |
He is the Terrahawks leader and is one of nine clones created by Professor Stein
(hence the name Ninestein). After an outstanding military career, he was
persuaded to mastermind the creation of the Terrahawks Earth Defence Squadron,
and lead it as their commander.He is always trying to beat his top score in a computer game (750), but keeps being interrupted when he is just about to beat it. He does not like suggestions from Sergeant Major Zero and believes that Zeroids should not think for themselves and that they are nothing to them (sounds like he's got a few issues that he needs to resolve!). He keeps reminding Zero of the human attributes that he doesn't have (well, what he thinks he doesn't have). |
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He sounds a bit like the actor John Wayne (but he's supposed to be based on Jack Nicholson) and owns a jacket with a comm-link in the sleeve of the arm (what a poser, I bet he can't text with it!). He is quite an aggressive leader and orders people to 'blast them' if they move, or even if they don't move. |
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Tim is his talking watch and can monitor his health. If he was killed in action, then a clone could be operational within 2 hours of his arrival at Hawknest. This is due to a procedure that Hiro created that can download Ninestein's knowledge and experience (every 24 hours) from his brain and store it. Great quote - 'Expect the unexpected' |
| Captain Mary Falconer |
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She is a bit of a goody two shoes and likes everyone to get on. Ninestein keeps saying to her that she is "a day at the beach". Fairplay and Justice are her goals in life and she is always defending the Zeroids rights against Ninestein.. |
| Lieutenant Hiro |
He is Japanese and was
found by a temple of elders on Mount Fuji when he was a baby, and raised by
them.He was chosen to join Terrahawks because of his phenomenal intelligence, and his involvement in research into highly advance technology. Hiro designed the Terrahawks Computer Command Centre. |
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He seems to wear glasses that have no glass in them. I wonder if anyone has told him, that someone has stolen the glass? Either that or he's living on another planet :) He designed and prototyped the Zeriods and believes the Iranium Crystal that powers them has induced emotions in them. |
| Captain Kate Kestrel |
As well as having extensive space mission experience, Kate is an international
singing star. She is an extrovert member of the Terrahawks team, and joined as a
Hawkwing Pilot.Under the ocean a fan creates a whirl pool that enables the Hawkwing to take off from the middle of the vortex, therefore disguising the location on the Terrahawk base. |
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She also loves to change the colour of her hair, to match her outfits (its a shame that she has no taste in clothes or hair colour). |
| Lieutenant Hawkeye |
Due to a childhood
accident, he is assisted by micro-computer enhanced eyes. Lieutenant Hawkeye has lightening fast
reflexes in flying and high speed gunnery. He is renowned as an excellent pilot.
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| Sergeant Major Zero |
Sergeant
Major Zero. is the Zeroid commander on Earth. His power source induces human
like emotions, and he is prone to 'thinking for himself', much to the annoyance
of Dr Ninestein, who would like to pull him apart and fix him (bully!).He can use Macrovision to visually zoom in on objects and he can increase his mass to be heavier than a Black Hole, which is useful against a Cube force field. When he's not rolling around he likes to sit on his stand (or perch). |
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Zero tries to exert his authority over 101 when they meet in Spacehawk, but 101 has none of it (as he is only higher in command on Earth, not in space). He is one of the original 3 prototypes made by Lieutenant Hiro. The other two gave their lives performing heroic acts. Great quote - 'Well, I'd better get rolling' |
| Sergeant 101 |
A
rather effeminate zeriod who talks to Lieutenant Hiro's plants. He is in charge
of Zeroids 1-100.101 and Sergeant Major Zero are always squabbling between each other - its a power thing! |
| Zeroids |
They
are the expendable foot soldiers of the Terrahawks.They are positioned on the outside of Earth ships and can undock themselves when needed (ie. to attack). They were designed and prototyped by Hiro. They are made in Japan and are powered by Iranium Crystal. These Crystals seem to bestow emotions in the Zeroids, which was unplanned and they have produced great heroic acts. |
| Zelda |
![]() Zelda is an android who was created in 1834 (Earth Time) as a bodyguard to Prince Zegar on the Planet Guk. She was accidentally given the power of self-determination by her creators. Her people (androids) were slaves of humans on Planet Guk, but using their superior intellect they overcame their creators and destroyed them. They based themselves on the oldest & wisest and that is why they think they look so beautiful. Currently Zelda looks like the oldest & wisest inhabitant of Planet Guk (who was 186 years old!). |
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She found out there was a large colony of humanoids on the Planet Earth, so set off to enslave its inhabitants. She destroyed the exploration base on Mars and set up base there, so that she could attack Earth more easily. She controls these attacks from the The Mothership that hovers above the Docking Ring, which is circular and has 6 claw like feet. Her her fleet of spaceships dock to this (Fin, Dog, Shark, Rhino, Ice Box and Phantom), making it a city. |
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She has an evil cackle and is always trying to find out where the Terrahawks secret base is, so that she can destroy it. |
| Youngstar |
He
is the son of Zelda and was created in 1884 (by Zelda).He is desperately in need of a nasal hair trimmer. He loves eating mineral delicacies. |
Cystar |
She
is the sister of Zelda and was created in 1874 (by Zelda).She always wears badly fitting wigs. Cystar likes to be on the winning side and will blame everyone else when it goes wrong. |
Cubes |
| Zelda has her own foot soldiers - Cubes. They can work as a team and are each equipped with a laser. If they combine together they can create a near impenetrable force field (except for a Zeroid at full mass hitting it). They don't talk, but give off a menacing hiss. Zelda can also channel her powers through the Cubes, which includes mind control. |
| Gallery |
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| The Terrahawks logo | Zelda's fleet |
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Treehawk is getting ready to depart |
Ninestein still can't beat his top score |
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The Zeroids prepare for an attack |
Battlehawk |
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| Hawkwing | is taking off |
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The Zeroids prepare for an attack |
The White House falls apart |
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| To let Battlehawk takeoff | Terrahawk |
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| Mars Invaded!! | Earth is Defended |
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| The Cubes Win | |